Dream Chronicles Downloaden Spiel
Dream Chronicles, ursprünglich mit dem Titel Dream Chronicles: The Endless Slumber betitelt, ist ein von KatGames entwickeltes und von PlayFirst veröffentlichtes Casual Game für Abenteuer, versteckte Objekte und Rätsel. Es ist die erste Folge der. Dream Chronicles - Kostenloser Versand ab 29€. Jetzt bei erikwq-riks.se bestellen! Dream Chronicles is the first of a three part well-acclaimed erikwq-riks.se wend your way through stunning environments, removing the obstacles that the wicked. Top-Angebote für Dream Chronicles online entdecken bei eBay. Top Marken | Günstige Preise | Große Auswahl. Take a look at Dream Chronicles, a Puzzles game launched by PlayFirst. Lavieren zwischen Realität und Phantasie in neuem Puzzle Dream Chronicles!
Dream Chronicles ist ein Franchisezentriert auf einer Reihe von Abenteuer, Wimmelbild und Puzzle Casual Games. Es wurde von Miguel Angel Tartaj für. Dream Chronicles, ursprünglich mit dem Titel Dream Chronicles: The Endless Slumber betitelt, ist ein von KatGames entwickeltes und von PlayFirst veröffentlichtes Casual Game für Abenteuer, versteckte Objekte und Rätsel. Es ist die erste Folge der. Lade Dream Chronicles herunter oder spiele dieses Spiel und über weitere Spiele gratis in Deutsch direkt online auf Zylom!
Dream Chronicles. Follow Lyra and Faye on their adventures in the popular Dream Chronicles games! Look for objects and solve puzzles in each Dream Chronicles game.
You can play the Dream Chronicles series online, or you can download the games. Have fun! Enjoy stunning graphics and soothing music in the Dream Chronicles games on Zylom!
More about Dream Chronicles games Join Faye and Lyra while they're trying to keep their family together. You can play the games from the Dream Chronicles series online, or you can try the download versions for free.
You're currently on a page that contains download games only. Do you prefer to play Dream Chronicles full-screen, with no ads?
Then you should download them! Download Dream Chronicles games have all levels and options, they let you save your progress, and you can try them for free.
If you rather play games from the Dream Chronicles series online, you can click the Online tab at the top of this page. You'll then go to an overview of all our online games.
You can play online Dream Chronicles games in a smaller screen enhanced with ads, which is why we can offer them completely for free. Overview of all our Dream Chronicles games.
All Mystery games Classic games Mystery P. Follow subtle clues to help Faye find her missing husband and escape the mysterious sleeping spell that has taken over the town of Wish.
Stay sharp and focused and you may unravel this intriguing, dreamy mystery! Windows Mac. Download now. From the developer: Welcome to the Dream Chronicles , where the lines between reality and fantasy no longer exist.
Download Dream Chronicles. Comments You can also add comment via Facebook. Thank you for rating the program! Please add a comment explaining the reasoning behind your vote.
Notify me of replies from other users. Subscribe to comments:.
But instead of welcoming Lyra with sunshine, the Village of Wish becomes dark and full of thunders. Lyra wonders what will be waiting her next.
When Lyra arrives at the Village of Wish, the huge storm makes her airship crash at the Wish Town gate. Lyra finds a note which tells that Lilith has cast a storm spell over the entire Village, and everyone left except for Fidget, who is very ill.
Lyra arrives home to see that the Founder of Wish statue has changed to a woman figure and Fidget is in deep sleep, ill.
She finds a note of Faye's handwriting telling that Lilith went there looking for a book called the Book of Water. Lilith found the truth out and cast the spell that changed Fidget's life into a terrible storm.
Fairies can't kill but Lilith's son, Kenrick is a half-fairy, like Lyra, destroyed Tangle. Lyra goes to the herbalist, to make a potion to save Fidget and returns to Wish.
But the potion makes Fidget's illness get worse. Now the only chance to save him is to break Lilith's spell.
Lyra goes to the Barge City and finds the Book of Water, which tells that the only way to break the spell is to find the seven magic figurines and put them in the seven caves of the Crater of Time.
Then, she must collect seven magic symbols and place them on the center of the Power of Spell. But the three of the figurines have been destroyed during a human Great War, and Lyra discovers that other four figurines have been taken by Faye.
Lyra goes to find the four figurines in different places; the Barge City, the Obelisk and the Merrow House. The Clockmaker tells Lyra that the final figurine is in the Herbalist backyard in exchange of the last page of the Book of Fire.
Lyra finds all of them, takes the seven magic symbols and places them at Lilith's statue at Wish. With the storm gone, Fidget recovers but Faye doesn't came back.
The first four people listed below are the main characters, the rest are recurring characters. In the Dream Chronicles series, characters normally appear in cut-scenes, but there are some exceptions: Fidget appears in person in the last scene of both Dream Chronicles and Dream Chronicles 2 , and Lilith appears in the 24th scene of The Chosen Child.
KatGames design a mystical world of realistic fantasy where mortal and fairy realms collide for the Dream Chronicles series, which no casual game developer has done before.
In every game, players have to travel back-and-forth between 2 realms and gradually discover the history of each location.
The early games in the series follow the adventures of Faye as she tries to rescue her daughter Lyra. Beginning with the fourth game, The Book of Air , Lyra becomes the protagonist in a new series of adventures that charts a new direction for the franchise, although the essential style of puzzles primarily hidden object games and gameplay remain consistent.
There are many notable locations in the series: . Clicking items place them in your inventory at the bottom of the screen.
Once there, players can use them on other objects and combine them to solve the various conundrums encountered.
However, unlike most hard-core adventures, players never lug around any unnecessary inventory items here.
All the items players collect can be used only within the location players found them in, but not in future puzzles.
Solve the poser at hand and players unlock the door to the next location. Objects will stay in inventory until players need to use them.
All objects that players are able to pick up will serve a purpose, whether they are used in that scene or not.
A lot of times in this game the pieces players pick up may only be used as they get to the next scene. Some items may not become visible in a scene right away, players must perform other tasks first before they become visible.
Most involve searching for and making use of hidden objects, while others are logic puzzles. The players are required to do is collect a lot of items from the scenes or areas and put them back where they belonged.
Players are given hints as to how to proceed, and some brief instructions, but they need to work out what is actually required themselves.
The game is separated into many segments and there is a cut-scene between these ones. Only a few characters appears directly in these.
These are Dream Pieces, gems that make up the unique Dream Jewels collection. Each Dream Chronicles game has its own different Dream Jewels collection with different names, shapes and usages.
Completion of Dream Jewels is necessary to complete each game in the series. In the original Dream Chronicles , 8 Dream Jewels give a lot of detailed information about fairies and their roles in Dream Realm.
Overall, finding and completing Dream Jewels also adds to the player's score at the end of the game. Though often being credited for borrowing Myst concepts but, in fact, Dream Chronicles is one of the earliest casual game series which has adventure elements combining with hidden object proportions.
In Dream Chronicles 2 , in order to solve puzzles, players can go back-and-forth among relative scenes in a separate area.
While in The Chosen Child , players can travel to any of 7 areas in game by using nexus gateway. And in The Book of Air , players totally control their traveling by using Fidget's airship to explore the Dream Realm.
At the end of each game, player earns a high score, mostly based on how quick players can solve the puzzles and how fast they finish the game but in each installment has its different extra count.
In the original Dream Chronicles , players only need to find and complete the Dream Jewels collection to earn high score, along with solving puzzles quickly.
In Dream Chronicles 2 , they have to solve Dream Jewels' secrets to do this. And in The Chosen Child , they have to find extra gold nuggets.
The series is mainly designed and developed by KatGames and released first by their direct publisher PlayFirst. Since the first release in June , the series has garnered mostly positive reviews from game critics for its visuals, audio, dream-themed story, characters, and puzzles.
Chuck Miller praised: "It's best described as a casual cousin to epic, hard-core adventures like Myst and Uru. A mix of fantasy and reality, its hypnotic dreamland engages you in a larger-than-life quest, a mystery that needs to be solved one puzzle at a time as the story unfolds around you.
Art Nouveau graphics are beautifully rendered, an ethereal soundtrack helps bring the world to life, its engaging narrative draws you into the story and diverse puzzles of varying difficulty keep play interesting and challenging.
The two sequels, Dream Chronicles 2 and The Chosen Child , enjoyed the same success on many major casual game charts and accolades from critics.
Awem Studio praised Dream Chronicles 2 : "The artwork is gorgeously dreamy and it adds some special coloring to the entire atmosphere of mystery and enigma and is a true feature of Dream Chronicles games.
The visual and sound aspects are greatly satisfying and create a real Dream World. Dream Chronicles 2: The Eternal Maze is one of those games that will be engraved in your memory and win over your heart.
A little bit of hidden object finding, a little bit of puzzle solving, and a whole lot of adventuring can be found in this superb sequel, along with some of the most gorgeous scenery you've seen since looking out your own window assuming you live in a fantasy world with fairies, fountains, and vibrant gardens.
These [ Dream Chronicles ] titles just keep getting better and better. It's a perfect blend of object finding and adventure gameplay, and the puzzles are constructed so cleverly you might even giggle when you think of the solution.
And I swear you'll melt from the combination of the gorgeous visuals and enchanting music. Criticism generally focuses on the first and forth games, for their short length.
Gamezebo's Erin Bell once stated: "The length is disappointing when compared to other adventure games, even while acknowledging the attention to detail that care that KatGames put into every scene and puzzle.
As of July , the first three games had been downloaded more than 30 million times. Though the game proved to be another commercial success, it garnered many lukewarm reviews, which criticized it for not matching the standards of the previous games.
Some reviews praised its Dream Chronicles -trademarked high-quality production values and tricky gameplay,   while negative reviews focused on its very short length only 16 main scenes, shorter than the original Dream Chronicles and some repetitive puzzles.
Furthermore, due to that early cancellation, the game's development time was cut short to fit PlayFirst's game schedule.
KatGames had to reuse several previous games' scenes, background music, and sound effects. The animation was not designed in 3D as KatGames did in previous games.
Some puzzles were also cut short and lacked difficulty towards the end; and even the same voice-over was used for both Lyra and Faye; thus overall making The Book of Water felt unfinished and simplistic.
From Wikipedia, the free encyclopedia. This article contains content that is written like an advertisement. Please help improve it by removing promotional content and inappropriate external links , and by adding encyclopedic content written from a neutral point of view.
To cross the lake, you'll have to rebuild the boat. Much of the level revolves around finding scraps of wood and reassembling them.
You will need to find 3 pieces of wood, a harpoon, a paintbrush, a set of oars, and an oar lock. Use the harpoons to open up the three barrels on the right side of the screen.
Two have wooden pieces inside. As for actually building the boat, there's really no good way to describe it. The shapes are fairly indistinguishable, so the best way to put the pieces in the boat is trial-and-error.
Be sure to try a piece on both sides of the boat, and if it works in neither place, put it back and try another one.
The oarlock should be the last thing to go on the boat. Take your paintbrush and pick up some of the blue resin in the bottom-right corner of the screen.
Then, use this brush on the boat to make it waterproof. Then you can push your boat into the water, throw the oars in, and hop aboard.
Pretty easy scene, really. Outside the Tower of Dreams This first thing you will need to do is try to get through the gate. You will be informed that there is a magical puzzle that needs to be solved before you can pass.
Hit the two triangle buttons just at the top of the stairs. This will cause the puzzle on the sides to appear. Pick up the three rounded stones. Notice the two puzzles that appear to the left and right of the gate.
This is where we will use the rounded stones, but we need a few more first. Go back to where you first arrived on this island. Pick up all the rounded stones on this screen.
By now your inventory should be getting pretty full, so go up the the gate again and zoom in the the puzzle to the right.
You will notice there are already a few pieces in place but they are in red indicating that they are in the wrong spot.
Place the flower based pieces on the wall like this. And don't worry if you dont have them all yet. You will need to go find the last 2 pieces of the puzzle.
They are in the forest area off to the right of the area you started in. Now do the same thing on the left side of the wall with the tree and weather based pieces arranged like this.
Now you can watch the magic happen before you enter the door. You will need to fix the organ. Simply find all the pieces 7 total , and place them in the organ.
Putting the pipes back into the organ should be fairly straightforward. Now zoom in on the organ. Don't be intimidated by the amount of buttons on the organ, it is a pretty simple simon game.
Unfortunately the button sequences are randomized so you will be on your own for this part. Perhaps a peice of paper and a pencil will come in handy if you have trouble remembering the orders.
Once you finish the organ section head upstairs. Pick up the two books one by the staircase and one on top of the book case on the left.
Put the crystal ball and the books on the shelf to the left and the books should open, as well as the other books re-appearing around the room.
The three books that didn't disappear describe how to solve the other puzzles. Pick up the books scattered around the floor and on tables, there are 10 in total.
They are pretty easy to find. If you mouse over a section it will tell you what it is, for example the volcano section or the history section.
The books generally go in the opposite place they should. The book of fire goes into the water books section. The book of night goes into the sun books area.
The book of peace goes into the war books area. The book of light goes into the darkness books area. The book of myths goes into the history books area.
The remaining 5 books go into the empty shelf in the middle. Head up the stairs. First you will need to assemble the music stands.
If you don't you could end up filling your inventory with the score pieces and have to restart the level. There are 4 complete stands in this room, and 4 score pieces.
Head on back downstairs. Pick up the two remaining pieces of the music stands and go back upstairs and reassemble them. Come back down and pick up the pieces of paper, there are 8 in the library.
Once your inventory is full go upstairs and start putting the pieces of the score onto the music stands. Trial and error works best here, as once you get a peice right it will make a noise and you will not be able to remove it again.
Once again head back downstairs and pick up the remaining pieces of paper. There are also 3 pieces down in the room with the organ.
Go back upstairs and put the last pieces of the music sheets together. Head to the library and open up the lower book on the left shelf using the crystal ball.
Organize the instruments in the book by picking up the shadows and placing them with the correct description. The instrument will turn color when it is in the right place.
Once you finish that the instruments will be labeled in the book, and will appaear in the music room. Simply match the instrument with the name on the music sheet by placing the instrument on the chair.
Head on upstairs. Almost there! First you will need to collect all the chess pieces and reattach their heads. There are two pieces on the library, and two in the music room.
The remaning 9 can be found in the chess room. Once you attach all their heads you will have to play another copy type game.
Just keep following the patterns untill there are no more black pieces left. For this room you will need to assemble the knights in a logical order.
It doesnt matter which knight you do first. Just that you have to make sure you put things like the shoulders on before the arms. Most of the pieces are in the knights room, however there is 1 in the chess room, 3 in the music room, and 4 in the library.
Finally get some much needed rest! Or wait! Here there are 6 trees with gems on them. Just pick up any gems that don't belong on the trees and match them to the trees that do.
There are a lot of gems so you will probably have to go back and fourth between some of the same trees a few times just to make sure you have room in your inventory for everything.
Not a very difficult puzzle, just a lot of clicking and matching. Enter the tree. There is a puzzle etched into the wood on the left side of the tree.
The colors of the gems correspond to the colors of the gems outside the tree. Green is at the bottom. Going clockwise from the bottom the answers are, green purple, back, red, blue, yellow.
Once you finish that enter the maze. Next we have a maze. If you have been collecting the dream jewels the Dream Jewel of Osiris contains a map for this maze.
If you missed it just follow the directions below. The black area is where you will start. First find the three keys that are where the teal splotches are.
Then go to the red blue and green areas to find the gems you will need. Head over to the pink area and place them gems on the womens heads.
Once all three gems are in place go to the yellow area and use the new key you just got. Move forward and pick up the potion and then return to your husband.
Give him the potion. Thanks for the great walkthrough! I am stuck on the armor puzzle. I found everything except for the rusted knight's foot!
Any tips? There is 1 in the chess room, 3 in the music room, and 4 in the library. If you have collected all those and still cant find it, it might be in the vase in the knights room.
Also there may be an armor peice located right between the middle knights feet that is hard to spot. I'm stuck on the maze!
No matter what way I turn, I've only found one piece of the map! I tried to follow the map, but no matter which way i go there's only 4 or 5 scenes!
I found the foot! It was in the music room, I just totally missed it. That's what I get for playing it all in one sit down I went to bed and tried again today, and there it was!
I am stuck in the last maze. I cannot find any gems or keys. I only see barrels. What is happening? I'm stuck in the knights room. I have two knight arms and two swords left; but there not fitting?
I am stuck on the Chess game and cannot get through the memory part almost tries. I've tried marking the screen, still can't keep up.
I'm quiting and I guess I'll never be able to finish the game which I loved. This may sound a little weird but I sat further back from the screen and tried not to "think too much".
I'm terrible at these things but was able to solve it without losing a piece. I know weird. Good luck. And I'm stuck in the last map too.
I have the map, have even flipped it so it's a regular N map and I am so completely lost. Thanks for any advice. I am stuck on finishing the boat, no matter what I do I am unable to put the oar lock on, what am i doing wrong?
Why don't you comment about "jewel meditating", please? English isn't my mother tongue, so it's very difficult for me to build the sentences. I need help.
I've played 2 disks on the gramophone but can't find the third disk can you help please? I am stuck trying to open the book in the library with the crystal ball?
Exactly how is this done? I tried every way I can think of. If you are having trouble finding a specific item, first check the walkthrough. It will tell you how many of each items you need is in each room.
Then you will know which room you didn't get an item from so it will be easier to find. I am stuck on the dream of towers, I have position the symbols as it shows in the walkthrough and nothing is happening.
I just started and I cant find the fourth key that opens the door to the mortal world. I have the key from the rms on the rght,lft and middle.
I'm already stuck on the puzzle lights out. I can't complete the puzzle to turn all the pieces the correct color. I did start from the bottom and tried to work my way up, but I still can't get past it.
Any suggestions would be appreciated. Currently, I'm stuck in the music room. I have two instruments that I have no idea where they go!!
Where do they go? I need that staircase! I can't find the third disk with sounds on it and I can't find the answer in the walkthrough.
I see someone on the 7th had the same problem. Please help. To Marty. I am stuck in the music room I have found all the music stands and the music pieces but there are no instruments showing up in the music room.
Am I doing something wrong? I have tried finding the stands first and then the music sheets and still nothing. To whoever is stuck trying to find 3 discs for the gramaphone..
In the tower.. Help please! Am with the gramaphone. Have played the first disc which was a frog noise and the hexagons have all lit up but cant open drawer.
Also cant change one disc for another. Hello : Thanks for a great walkthrough!! I'm stuck in the Music Room.
I have 4 of the stands built, and the base to the 5th stand located. I can't find the stand. I have all the instruments identified and in their chairs..
I know I'm missing something!! The top part of the music stand you are looking for is probably the one hidden between the right chair and the stairs.
It's pretty tricky might have to do some pixel hunting. I am having the hardest time finding the hexagons and keys for the gramaphone!
Can someone please help! Or if the could be circled on the pictures I am stuck trying to make Merrow's elixer.
I can't find the plant food. It says its on the upper left shelf in the gramophone room but nothing comes off that shelf and I can't find a bottle labeled plant food.
Please help me! Okay, my frustration level is at a new high. I'm still stuck in the music room. All stands are assembled, the music sheets all put together, instruments are on the chairs and???
No way to continue up to the chess room. What am I doing wrong? I really don't want to reset this level again. I can't even get in the tower.
I've triple and doublechecked the order, and I have it exactly, but nothing's happening. I am stuck building the boat. You said you need 3 pieces of wood, apparently you need 5.
I've found 4. If it weren't for needing that one little piece, yes, this would be an easy level, as I found everything else right away. Any ideas? Ladyj: If all the instruments are on the right chairs the stairs will appear after a song plays.
Make sure they are on the right chairs. Ninja: If you are talking abot the stones ont he wall you might have them in the right order on the wrong walls?
Marqui: You need to keep reading. You use the harpoon to open the barrels and find 2 more peices of wood making 5 total. I, too, am stuck being able to get the plant liquid from the upper left shelf.
Everytime I click, it says leave it there. PuzzlePug: make sure you finish the dialogue with meerow first. It's not something you can grab ahead of time.
Kero, Thanks for helping. Place the pumpkin piece from the inventory on the door. You have to place it over the partial pumpkin that is already on the door.
The door will open; go through it. When you go back through the nexus, there will be a new lever available. Pull the lever on the right and you will be taken back to the treehouse.
You must find 11 wooden sticks so you can rebuild the steps. You have to place the sticks one by one and then enter through the top of the steps.
Go back to the hallway by exiting the sewing room on the left. Exit the treehouse by clicking on the trap door in the middle of the floor.
Once outside the treehouse, exit through the gateway in the back of the scene. Go through the door and you will be back in the entrance of the house.
Go to the kitchen that is located in the back of the scene. Pick up the six Dream Pieces that are highlighted in green in the screenshot.
Grab the match that is on the lower right side of the floor, next to the cauldron. Place the match on the cauldron and it will start a fire.
Place the key from the inventory on the back door in the kitchen, this will give you access to the garden. It will give you instructions on what to do in order to set up the kitchen.
Follow these steps in this exact order: Pick up the red rose petals from the jar marked with the same name.
The rose petals will go in your inventory. Take them from the inventory and place them in the mortar and pestle that is in the lower left side of the kitchen.
There are three tanks in the back of the kitchen, the one on the left, the one in the middle and the one on the right.
Once the crushed red rose petals go back in the inventory, place them in the tank on the right. The crushed petals have to go in the glass container of the tank that is in the back of the room.
Grab some sunflower petals from the shelf in the back of the kitchen and place them in the mortar and pestle on the left side of the room. Once the sunflower seeds are crushed, place them in the middle tank.
Take the lavender seeds and place them in the mortar and pestle. Once the lavender is crushed place them in the tank on the left.
Take the bucket of water from the inventory and place it on the three tanks that are in the back of the room.
Click on the book again and you will be able to read what the right side of the page says. The next step is to click on the "Quick Ripen Potion. When you first open the book, some of the words will be scrambled on the left side of the page.
In order to unscramble the words, you will have to click on the letters for each section. The letters will fall on the bars below them in the order in which you clicked them.
If you make a mistake, click on the letter you want to remove and it will go back on top. Then, choose a new letter. Here is how the potion should read: "Follow this recipe exactly to make a potion that will ripen fruit immediately.
Pour in some sunflower liquid essence. Carefully add some rose liquid essence to the glass. Finally add crushed lemongrass.
Take some orange peel from the jar on the right side of the back wall. Place the orange peel in the glass container that is in the middle of the island.
Click on the handles of each tank found in the back of the kitchen. When you do this, the glass underneath the liquid essence will fill up.
From this moment on, all you will have to do is click on the glass at the bottom of the tank to get the liquid essence you need for your recipes.
Click on the glass at the bottom of the sunflower liquid essence, and it will go into your inventory.
Make sure that you are clicking the small glass instead of the large glass. Place the sunflower liquid essence from the inventory in the glass container that is on the island.
For this next section you need to get the essence that is in the last tank. Click on the glass of the rose liquid essence, and it will go into your inventory.
Take the liquid and place it in the glass container that is on the island. Take some lemongrass seeds from the jars in the back right side of the kitchen.
Place the lemongrass seeds in the mortar that is in the lower left side of the scene. Once the lemongrass is crushed, place it in the glass container that is on the island.
The quick ripen potion will then go into your inventory. Click on the book again and open up to the page called: "Guide to Practical Potions.
Crush and heat some juniper berries and add them to the potion. Pour in some lavender liquid essence. Finally add a drop of rainwater. Place the sunflower petals in the cauldron If your cauldron is not lit, make sure that you add the match from inventory underneath it.
In order to remove the heated sunflower petals you will need to use a ladle. The ladle is hanging on the left side of the wall. The ladle will go back on the wall after each use, so make sure that you pick it up as often as needed.
Place the ladle on the cauldron and the heated sunflower petals will go into inventory. Place the heated petals in the glass container that is in the middle of the island.
Grab the juniper berries from the jars in the back of the kitchen and add them to the mortar in the lower left side of the kitchen. Once it goes back into inventory, place the crushed juniper berries in the cauldron.
Grab the ladle and place it on the cauldron. Once the heated juniper berries go back into inventory, place the ladle on the glass container in the middle of the island.
Pick up a glass of lavender liquid essence by clicking on the small glass of the first tank in the back of the kitchen.
In order to obtain a drop of rainwater, you have to go back to the entrance. Click on the right side of the kitchen to access the entrance.
Click on the umbrella that is close to the door and a drop of rainwater will go into your inventory. Go back to the kitchen. Place the drop of rainwater into the glass container on the island.
The potion will go into your inventory. If you do not have the words in the same order, please look below for the completed text for this potion.
Warning: this potion is extremely strong and should only be consumed in small doses. Place one freshly cut grey rose in the glass.
Add some crushed orange peel and then some lavender liquid essence. Add heated lemongrass to the glass. Crush some bitter aloe and add it to the mixture.
Finally, add crushed and heated juniper berries. Go outside to the garden. If you found the key earlier, you will be able to go through the back of the kitchen.
If you did not find it, you can go through the front door, and then through the gate on the side of the house.
Click on the orange pumpkin as soon as it ripens. Place the pumpkin, the hat, and the dress on the stick that is in the middle of the backyard.
The Scarecrow is now complete. Your scarecrow has to be assembled before you can plant the grey rose seeds, otherwise a crow will come and take the seeds.
Take your shovel and dig a hole on the left side of the ground. Place the grey rose seeds that you obtained in the kitchen into the hole you just dug.
Take your instant growth potion and pour it over the area where you planted the grey rose seeds. Once the grey roses are fully grown, click on them and a freshly cut grey rose will go into the inventory.
Grab some orange peel from the jars in the back of the kitchen and crush them in the mortar on the lower left side of the room. Place the crushed orange peel in the glass container.
Pick up some lavender liquid essence from the tank in the back. Place it in the glass container on the island.
Grab some lemongrass from the jar in the back of the kitchen and place it in the cauldron. Grab the ladle in order to retrieve the heated lemongrass.
Take the ladle with the heated lemongrass from the inventory and place it on the glass container in the middle of the island.
Pick up some bitter aloe from the jars in the back of the kitchen and crush it in the mortar. Take the crushed bitter aloe and place it in the glass container in the middle of the island.
Grab some juniper berries from the jars in the back of the kitchen and crush them in the mortar. Grab the crushed juniper berries and place them in the cauldron.
Take the ladle from the left side of the wall and place it on the cauldron. Take the ladle of heated juniper berries from the inventory and place them on the glass container in the middle of the island.
Once the memory recovery potion is completed, you will be shown an open drawer. Click on the drawer, and the strange symbol will go into the inventory.
Place the strange symbol in the lower right side of the scene. Click on the steps that appear and you will be taken to a new area. Pick up the log that is in the lower right side of the scene.
Pick up the other log that is in the top center of the scene. You will return to this area later. For now, click on the door that is on the far left side and you will get a closer view.
When you first enter the scene, you will notice that all the planet symbols brown buttons will be aligned at the tip of the circle.
In a matter of seconds, the planet symbols will be in different areas of the circle. In order to realign them you have to click on the three buttons below the circle.
Labeling the buttons from left to right, A, B and C, press the buttons in the following order: "B" two times, "A" four times, "C" six times, "A" three times, "C" 4 times, and "B" three times.
The door will open automatically; enter through it. Pick up the gear that is at the bottom of the bookshelf on the right side of the room.
Place the handle on the gold mechanism that is on the left side of the wall, and the handle will attach itself to the mechanism. The gear goes in the section that is on the top left side of the scene, at the very bottom of the window.
Click on the handle, and the window will open some more. There are two screenshots for this section. The second one shows you the location of all the Dream Pieces and Gold Nuggets.
The first one shows you the location of everything else. The Dream Pieces are circled in Green. The Gold Nuggets are highlighted in yellow squares.
Click on the chest again, and the magic book will go into the inventory. Grab the magic book and place it on the table in the lower left side of the scene.
Click on the book to get a closer view; you will find some instructions on the left side of it. For now, you will only follow the first step, which is to arrange the planets on their proper shelves.
You can look at the screenshots to aid you in your search. Exit through the door. Click on the ground to go back to the forging area. In the forging area pick up the telescope lens that is on top of the anvil, on the lower right side.
The planets in the forging area are in the following areas: There are two planets in the lower right side.
There is one planet in the lower left side. There is one planet in the top right side of the scene. Go back to the telescope room.
Each planet can only be placed on either the left or right side of the bookcase. If a piece does not fit somewhere, place it somewhere else. Once all the planets are in place, the steps will restore themselves.
Place the viewfinder on the right end of the telescope. Place one of the telescope lenses on the right side of the telescope. Please look at the screenshot for the exact location.
Click on the magic book again; this time you will be able to read what is on the right side of the page. Now, you must complete step three, which is turning day into night.
Click on the right side of the page so you can get instructions on how to do this. The names may be a bit scrambled, but you should still be able to understand them.
Once it is correct, you will see the right side of the sun turn blue. You will be returned to the scene immediately and the room will be dark. Click on the viewfinder of the telescope and you will get a closer view of the stars.
Make sure that it is actually night in the telescope room, or you will not be able to look at the constellations.
Once you are looking through the telescope, move your cursor around until you can line up the dots on your cursor with the dots in the scene.
Once the dots are lined up correctly, the constellation will light up and you will get a mold in your inventory. Place the second telescope lens in the telescope slot and repeat the same process as above.
Once the second mold has been placed into the inventory, leave the telescope room by exiting through the door in the center.